Content
Introduction
In this page, you’ll learn…
To create a file type through Slack
Create a File of the created file type
Use the file in game settings
Table of Contents
Overview
This guide shows how to create a New File Type in GS (staging) using a Slack shortcut, then create a File of that type in GS, and (optionally) reference it in a Game Settings override.
Production availability
New File Types created on Staging do not appear in Production immediately. They will become available in Production with the next Prod deployment.
Prerequisites
Access to the Tripledot Slack workspace
GS (staging) access for your application (e.g., Woodoku)
What you’ll do
A quick overview of the end-to-end flow, from triggering the Slack shortcut to creating/using the file in GS, including the typical ~30-minute propagation window.
Trigger the Slack shortcut to create a File Type on GS (staging).
Watch Slack for Backend Delivery confirmations.
In GS (staging), create a File of that new type.
(Optional) Reference that file in a Game Settings override.
1. Create a File Type via Slack
Let us understand how the Slack shortcut automates the creation of a new File Type on GS (staging).
In Slack, Type: /New File Type in any chat or channel.
In the modal:
Click Submit.
Availability typically takes ~30 minutes on staging.
2. Track Progress in Slack
Shows where to see real-time status messages from the Backend Delivery bot, so you can confirm success or detect if the type already exists.
- The Backend Delivery app posts updates such as:
![]()
3. Create a File of that type in GS (staging)
Once the File Type is available, this section walks you through creating the actual File instance in GS and saving it for use by your game.
Open GS: STAGING for your application (e.g., Woodoku).
Go to Files: click [+New].
In New File:
Click Save.
![]()
Naming tips
Implement l ower_snake_case: e.g., journey_levels
Keep names descriptive but short; avoid spaces and special characters.
4. (Optional) Use the file in a Game Settings override
If your feature needs a Game Settings override that points to your file, this section shows how to reference the new file inside an override.
In GS (staging), navigate to Game Settings: click [+New].
In the override form, find the field for your file type (e.g., Shikha Test config).
Select the file you created.
Configure any additional fields required by your team and Save.
5. Verify everything worked
Cross-check to ensure Slack reported success and GS now lists your new type and file.
Slack: Success message from Backend Delivery.
GS: Files: New : Type: New type appears in dropdown.
GS: Game Settings: New: Config field for the new type is available and can select your created file.
6. Troubleshooting
Self-serve checks for the most common issues (missing shortcut, duplicate type, delayed propagation, required fields) before escalating to the backend team.
| Symptom | What to check / do |
| Can’t find the New File Type on GS shortcut | Ensure you’re in the Tripledot Slack workspace and permitted to use the workflow. Ask your team lead if your Slack role needs enabling. |
| Slack says already exists | The File Type is present. Skip creation and go to GS: Files :New to use it. |
| Type not visible in GS after ~30–40 min | Verify you’re on STAGING, refresh the page, re-open the dropdown. If still missing, share the Slack success message with the backend team. |
| Can’t save the New File form | Ensure all required fields for that File Type are completed. |
Chunks 1
**Introduction**
In this page, you’ll learn…
- To create a file type through Slack
- Create a File of the created file type
- Use the file in game settings
**Table of Contents**
* * *
## **Overview**
This guide shows how to create a New File Type in GS (staging) using a Slack shortcut, then create a File of that type in GS, and (optionally) reference it in a Game Settings override.
**Production availability**
New File Types created on **Staging** do **not** appear in **Production** immediately. They will become available in Production with the **next Prod deployment**.
* * *
## **Prerequisites**
- Access to the Tripledot Slack workspace
- GS (staging) access for your application (e.g., Woodoku)
* * *
## What you’ll do
A quick overview of the end-to-end flow, from triggering the Slack shortcut to creating/using the file in GS, including the typical ~30-minute propagation window.
1. Trigger the Slack shortcut to create a File Type on GS (staging).
2. Watch Slack for Backend Delivery confirmations.
3. In GS (staging), create a File of that new type.
4. _(Optional)_ Reference that file in a Game Settings override.
* * *
## 1. Create a File Type via Slack
Let us understand how the Slack shortcut automates the creation of a new **File Type** on GS (staging).
1. In Slack, Type: /New File Type in any chat or channel.
2. In the modal:
3. Click **Submit**.
Availability typically takes **~30 minutes** on staging.
## 2. Track Progress in Slack
Shows where to see real-time status messages from the **Backend Delivery** bot, so you can confirm success or detect if the type already exists.
- The **Backend Delivery** app posts updates such as:

* * *
## 3. Create a File of that type in GS (staging)
Once the File Type is available, this section walks you through creating the actual File instance in GS and saving it for use by your game.
1. Open GS: STAGING for your application (e.g., Woodoku).
2. Go to Files: click **[+New]**.
3. In New File:
4. Click Save.

**Naming tips**
- Implement **l** ower\_snake\_case: e.g., journey\_levels
- Keep names descriptive but short; avoid spaces and special characters.
* * *
## 4. (Optional) Use the file in a Game Settings override
If your feature needs a Game Settings override that points to your file, this section shows how to reference the new file inside an override.
1. In GS (staging), navigate to Game Settings: click **[+New]**.
2. In the override form, find the field for your file type (e.g., Shikha Test config).
3. Select the file you created.
4. Configure any additional fields required by your team and Save.
* * *
## 5. Verify everything worked
Cross-check to ensure Slack reported success and GS now lists your new type and file.
- Slack: Success message from Backend Delivery.
- GS: Files: New : Type: New type appears in dropdown.
- GS: Game Settings: New: Config field for the new type is available and can select your created file.
* * *
## 6. Troubleshooting
Self-serve checks for the most common issues (missing shortcut, duplicate type, delayed propagation, required fields) before escalating to the backend team.
| **Symptom** | **What to check / do** |
| Can’t find the New File Type on GS shortcut | Ensure you’re in the Tripledot Slack workspace and permitted to use the workflow. Ask your team lead if your Slack role needs enabling. |
| Slack says already exists | The File Type is present. Skip creation and go to GS: Files :New to use it. |
| Type not visible in GS after ~30–40 min | Verify you’re on STAGING, refresh the page, re-open the dropdown. If still missing, share the Slack success message with the backend team. |
| Can’t save the New File form | Ensure all required fields for that File Type are completed. |
* * *